NPCs are non-playable characters in Project Zomboid. They are either survivors or zombies. The player cannot control them, but they can interact with them. Some NPCs can be killed, while others will simply flee when attacked.
NPCs come in many different shapes and sizes. Some are friendly, while others are hostile. However, all NPCs have one thing in common: they are all potential targets for the player's zombies.
There are two types of NPCs: survivors and zombies. Survivors are the living people who have not yet been infected by the zombie virus. Zombies are the undead who have been infected and now seek to spread the virus to others. The player can kill either type of NPC, but doing so has different consequences.
If the player kills a survivor, they will gain experience points. However, the survivor will also drop any items they were carrying, which the player can then loot. If the player kills a zombie, they will not gain any experience points. However, the zombie will drop its limbs, which the player can then use as weapons or food.
NPCs can also be used as bait to lure zombies away from the player. This can be useful if the player wants to avoid combat or if they need to escape from a group of zombies. However, it is important to note that NPCs can also be killed by zombies, so the player must be careful when using them as bait.